morphitudinous: (Back of a head)
Billy Cranston ([personal profile] morphitudinous) wrote in [community profile] trans_pilgrims 2010-07-11 08:17 pm (UTC)

Re: Stuff for Non-combat Characters

*sporfle* Those are fantastic ideas, especially the beauty pageant. I can count some interested characters offhand.

But I think anons want them incorporated into plot missions. The plot climaxes always seem to rely on the combat characters, and we want ways for the others to have a turn.

Mechanics having a role in the defense grid in the last plot was good, and civilians could help evacuate, but there have to be ways for diplomats, chefs, manipulators, professional cheerer-uppers, and others to get chances to shine too. And more chances for people from the other departments---science, medical---hey, they might solve a mystery and cure a rare disease someday!

Classes for science, medicine, piloting, fighting, and bridge stuff are good for that. But we need to get the combat characters out of the spotlight and the others into it, is what I think anons are saying.

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