I still think bridge crew is a great chance for that. :( People who can observe the battle and go "Oh my god, X group of people is about to die! Y, go help them!" and to launch fighters.
To get Science/Magical into it, maybe we could start a plot where we try to find a way to block the Ohm communication! Then they could get into battles to try to use their stuff and get into all sorts of danger? Or just to use experimental weapons and stuff...?
Or we could have a plot where we send out a negotiation party and they get taken prisoner and McGuyver their way out of danger.
Re: Stuff for Non-combat Characters
To get Science/Magical into it, maybe we could start a plot where we try to find a way to block the Ohm communication! Then they could get into battles to try to use their stuff and get into all sorts of danger? Or just to use experimental weapons and stuff...?
Or we could have a plot where we send out a negotiation party and they get taken prisoner and McGuyver their way out of danger.