cityship (
cityship) wrote in
trans_pilgrims2011-07-23 01:49 am
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Entry tags:
Part 5: Chances
PART 5
PLOT HMD
SIGNUPS | MORE SIGNUPS
Plot-runners
Saphie (psychicsaphie)
Ishfe (shadhahvar)
Shae (WpnSpc Ironhide)
Stefan (dragoon1940)
Pixle (Sir Fireruby)
TC (triplecooc)
Plot runs tentatively June 15-July 27th
Part 1 - Briefing (June 15-June 17) | OOC Post
Part 2 - Diplomacy, Tourism, and Processing (June 18 - 25) | OOC POST
Part 3 - Maingate Hotel | Channelpost (June 26 - July 12) | OOC - OOC-2 - OOC-3
Part 4 - The Best-Laid Plans (July 12 - 18)| Channelpost | OOC POST
Part 5 - Chances (July 23-27th)
Subthreads Open So Far:
ALL (more will be added)
Please note: Barring the Medical Database theft one where the players have been talked to, several people have said to skip their turns. (Nanoha and Hana). As this is fighty stuff, you are to vaguely assume their character is fighting besides yours. That's really the only way turns can be skipped. Players who are hiatusing, please just jump in where you can. We'll try to keep the threads going as long as we can.
For this part, instructions for each subthread and posting orders are listed. Please respect the posting order and if your character wouldn't say anything during your turn, contact the next player to tell them to skip you, or comment with a sort of placeholder of the character doing some vague action. If someone lags for too long and we can't get a hold of them to tag, the plot-runners will grant permission to skip. Try for a post or two a day if you can.
For those of you with thread-tracking capability, I'd highly recommend tracking your relevant subthreads.
Feel free to ask any and all questions here or by AIM. Remember, the HMD is more for problems and "I'm not having fun" kinda stuff. General questions are best asked here in the ooc comments accompanying each part or by AIM or email.
Please keep in mind that many choices the plot-runners are making are dictated by the size of the plot and the sheer numbers involved. We apologize for this in advance, but you were warned that size might be an issue with the plot. It's too big a group for everyone to have that special part moving things along.
Also, for those concerned about not having time between the plot and Lirath, we are to have two weeks from the plot ending to Lirath. The mods have agreed to push back Lirath to give us some downtime.
ALSO A HANDY PLOT TIMELINE:
Here's a general timeline of events, so everyone knows how things went down.
- Main crew got dropped off at Galilee. Backup people stayed on the Quarter, in orbit around the planet OR we can say it was just a transport to keep an eye on the crew. They're boosting the signals so they can still communicate.
- Rest of Ship goes to Tapestry planet. Time dilation there means all events there take less than a day on Galilee, but longer for the crew on the Tapestry mission.
- Backup released from the Quarter down to planet to wait in hotel.
- Trans9 started to come back. Kon's comm post went up, with the signal boosted by the Quarter, which had been left behind and everyone got to freak, but the ship was still far off.
- Trans9 has now reached Galilee and had podpop, but comms are blocked, leading to Allenby's rescue attempt.
PLOT HMD
SIGNUPS | MORE SIGNUPS
Plot-runners
Saphie (psychicsaphie)
Ishfe (shadhahvar)
Shae (WpnSpc Ironhide)
Stefan (dragoon1940)
Pixle (Sir Fireruby)
TC (triplecooc)
Plot runs tentatively June 15-July 27th
Part 1 - Briefing (June 15-June 17) | OOC Post
Part 2 - Diplomacy, Tourism, and Processing (June 18 - 25) | OOC POST
Part 3 - Maingate Hotel | Channelpost (June 26 - July 12) | OOC - OOC-2 - OOC-3
Part 4 - The Best-Laid Plans (July 12 - 18)| Channelpost | OOC POST
Part 5 - Chances (July 23-27th)
Subthreads Open So Far:
ALL (more will be added)
Please note: Barring the Medical Database theft one where the players have been talked to, several people have said to skip their turns. (Nanoha and Hana). As this is fighty stuff, you are to vaguely assume their character is fighting besides yours. That's really the only way turns can be skipped. Players who are hiatusing, please just jump in where you can. We'll try to keep the threads going as long as we can.
For this part, instructions for each subthread and posting orders are listed. Please respect the posting order and if your character wouldn't say anything during your turn, contact the next player to tell them to skip you, or comment with a sort of placeholder of the character doing some vague action. If someone lags for too long and we can't get a hold of them to tag, the plot-runners will grant permission to skip. Try for a post or two a day if you can.
For those of you with thread-tracking capability, I'd highly recommend tracking your relevant subthreads.
Feel free to ask any and all questions here or by AIM. Remember, the HMD is more for problems and "I'm not having fun" kinda stuff. General questions are best asked here in the ooc comments accompanying each part or by AIM or email.
Please keep in mind that many choices the plot-runners are making are dictated by the size of the plot and the sheer numbers involved. We apologize for this in advance, but you were warned that size might be an issue with the plot. It's too big a group for everyone to have that special part moving things along.
Also, for those concerned about not having time between the plot and Lirath, we are to have two weeks from the plot ending to Lirath. The mods have agreed to push back Lirath to give us some downtime.
ALSO A HANDY PLOT TIMELINE:
Here's a general timeline of events, so everyone knows how things went down.
- Main crew got dropped off at Galilee. Backup people stayed on the Quarter, in orbit around the planet OR we can say it was just a transport to keep an eye on the crew. They're boosting the signals so they can still communicate.
- Rest of Ship goes to Tapestry planet. Time dilation there means all events there take less than a day on Galilee, but longer for the crew on the Tapestry mission.
- Backup released from the Quarter down to planet to wait in hotel.
- Trans9 started to come back. Kon's comm post went up, with the signal boosted by the Quarter, which had been left behind and everyone got to freak, but the ship was still far off.
- Trans9 has now reached Galilee and had podpop, but comms are blocked, leading to Allenby's rescue attempt.