I feel like that would be fun once, and afterwords would just be handwaved as something that happened in the background. It's good to have duties, but there's only so many times you can play the underlying scenario out before it starts to feel like a chore. It'd be a fun plot once, though!
...we really have no organization whatsoever. That's why Abby's gonna do a big push to introduce some. IC, we just completed a partial survey of magical abilities that had been planned for a year or so.
Re: MAGICAL
...we really have no organization whatsoever. That's why Abby's gonna do a big push to introduce some. IC, we just completed a partial survey of magical abilities that had been planned for a year or so.