cityship: (Meanwhile...)
cityship ([personal profile] cityship) wrote in [community profile] trans_pilgrims2011-01-27 03:36 am

Department Organization Post

Hey, Saphie, your local plot!mod here. So I was talking in chat, and the Department wiki info is hopelessly out of date, some Departments aren't being used and we might want to find a new use for them or phase them out or merge them with other departments, and also a few departments need new Department Heads. This will all be Department stuff. Command and Council stuff will be handled separately.

There will be two posts on the subject. This will be the Department Re-organization Post. This post will be about department structure and electing new Department Heads, since those would most likely be characters that have been around a while so that the Command Crew knows they can handle it. The second post will be the Department Volunteer Post, after we have the department structure reorganized, nailed down, and finalized, then will will call for volunteers for the departments and I will reorganize them (or grab volunteers to reorganize them) on the wiki pages.

NEWBIES

Now that I have your attention with giant font, this post, and the next would be good for you to pay attention to. Part of the purpose of departments is get people to play Department Heads that sort of organize projects and CR opportunities for everyone to play around with between plots, and to give people excuses to have CR together. Scientific projects, adding infrastructure or architecture to the ship, researching virus specimens encountered on missions to find cures, flight and combat simulations, etc. etc. Different departments are also called on during emergencies to find solutions, like working to build ray guns to take down the bad guy or find cures for crazy diseases. Please participate in these discussions if you have questions about what the departments do, and ideas on structure itself, because the point is to make these department works as vehicles for CR, which obviously concerns you guys.

If you have any ideas for stuff that could improve things or help you get CR, please feel free to contribute. Just hold on volunteering your characters until the next post because we need the departments reorganized before we know who goes where. (However, when we do the volunteer post, please keep in mind that no matter how new you are, your character can serve in a department if they have the required skills or capacity to learn them).

SO YOU'RE INTERESTED IN PLAYING A DEPARTMENT HEAD...

Department Heads, on the other hand, should probably established characters in the department or suited to the department with players familiar with the game. ICly, they are chosen by Leon the captain and approved by the Council but we can usually handle that with a quick handwave.

OOCly, the players must be prepared to sink a little time into this. If your department is called on for something, you have to OOCly organize things, and also have to have a presence in the game of your character organizing things. OOCly, also, people want department-related things to do, and might have project ideas and you have to have your character around to handle that. Department Heads are a good role to have if you have the time, and have interest in organizing activities for others to do, and we need more of that going on.

Of course, if you aren't an old player but have a new character that might be really well suited to a department head and think you could handle it OOCly, please bring it up. While it'd probably be best to have Department Heads played by players that understand how the game mechanics work enough to help create CR opportunities, there are some new characters and players that might be incredibly well-suited to it, so if you have/are one chime up, and hopefully IC arrangements can be made somehow. The older player thing is just a suggestion, not a requirement.

THE NITTY GRITTY

Okay, onto the nitty gritty. In the comments, I'm going to do one for each department, as they currently stand, and what they each do. Under the relevant comment for the department, discuss stuff.

Topics that need to be discussed:

Are you fine with the department the way it is? Should the department functions remain the same, or should stuff be added, taken away or changed? If the department has no department head, do you have a character that might suit the job and the time OOCly to do it? Should the department be merged with another department? What things can the department do that might allow new players to get their characters involved? What activities can we have the department doing to give characters stuff to do? Are you new and do you have questions about the department that you'd like answers to so that when we do the volunteer post, you know what to volunteer them for?

As a note: Final decisions on structure will be not be decided by me. I'm just organizing the discussion as a volunteer. They will be decided by a mix of consensus, asking the main mods, and asking the players who currently play department heads, or ICly handle the department organization and appointments. If I made any mistakes on stuff or left something out, comment and let me know.

[Do not post until I have all the comments up and this note says you can. POST GO GO GO GO POST LIKE THE WIND]