The only problem I see with this is in the old plots, there were upwards of forty characters involved in various aspects sometimes. It's not like the mission plots now, where there's maybe a set number of players. We had some big plots before you were here that had forty different people in each section and then like four or five sections.
So nnnnngh. I think maybe that would only work well for mission plots.
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So nnnnngh. I think maybe that would only work well for mission plots.