http://sonofalderaan.livejournal.com/ ([identity profile] sonofalderaan.livejournal.com) wrote in [community profile] trans_pilgrims2010-07-10 09:16 am

discussion part 2

I don't want to be spamming the OOC com, but on the other hand, I'm betting a lot of people don't want to have to wade through 100+ comments in the previous post. So I'm making a separate post with the Important Information from the last post, so that people can read/discuss it more easily.

1. Pending asking Kuroi when she returns, the mechanics are going to be moved over to be a sub-department of engineering, where they will work on servicing all the ships aboard stacy.

2. after a bunch of discussion, the tentative plan is to have the x-wings be their own squadron, the mobile suits to be their own squadron, and after next(?) podpop the macross characters to start a third squadron. All of these squads would be coordinated by a new "starfighter command" department.

2a. I've offered Tycho to be part of starfighter command, and for myself to do the work OOCly coordinating all the squadrons, to make sure that inter-canon CR is maintained. I hope no one feels like 'oh god Fiver's gotten a hold of it, now there's no place for my character to get involved'. If you want your character to be a part IC and if you want to help with the work OOCly, then please, speak up. I would be more than happy to spread the work around. Everyone's agreed though that inter-canon CR is very important, so I think it's important to have persons or peoples willing to do the coordination work OOC to make sure that happens.

3. We still need to pick when all this restructuring/the creation of starfighter command would happen ICly. Right now the suggestion is after the elections to have the new Captain issue orders for it. Anyone have any alternate ideas?

4. Karl and Funk have an idea for an aircraft carrier of sorts for all the fighter squadrons, however I don't know if they want to bring it up for discussion here yet, or what. Guys?

5. I know there's been discussions in chat about how the bridge crew/tactical department/idk other departments/etc will be organized. Could we get that discussion "on paper" as it were, for the people who weren't in chat/weren't paying attention when this was discussed in chat? Plz and ty <3

[identity profile] mercjedi.livejournal.com 2010-07-10 04:50 pm (UTC)(link)
3. I think after the election would be a fine time for it to happen IC. That will give us enough time IC to have it reorganized before the podpop, and the new squadron shows up. That said please please let's keep talking about it, and have it all agreed upon, and laid out before then. That way the new captain can give the order and all we have to worry about is IC stuff.

4. I'll restate my opinion that a carrier would be all sorts of awesome. Also I don't think it being from the Skull's canon being a big deal as it's something all of starfighter command would get to share.

5. I know there was also talk of a Quartermaster, but I don't think there was much consensus yet on if they should be a part of Ops, or have their own department.

[identity profile] holylonelynight.livejournal.com 2010-07-10 04:58 pm (UTC)(link)
I think Quartermaster should be a sub-department of Ops. Ops focuses both on coordinating forces and making sure they're properly equipped, so quartermaster could fulfill the latter part of that, while the bridge bunnies fulfill the former.

[identity profile] sithhavecooties.livejournal.com 2010-07-10 05:00 pm (UTC)(link)
I agree

[identity profile] mercjedi.livejournal.com 2010-07-10 05:01 pm (UTC)(link)
Sounds good to me. I just like the idea of there being a Quartermaster because it solves so many issues of who do I ask for supplies.
governmentninja: (Investigating the scene)

[personal profile] governmentninja 2010-07-10 08:19 pm (UTC)(link)
Eh, I don't think a Quartermaster in general is necessary. But that might be my selfishness talking, since I've basically had Security do the same job for the most part. They kept watch over the weapons, ammo, armors and keep track over who has what and made sure everyone was properly outfitted for missions.

[identity profile] robots-omgh8u.livejournal.com 2010-07-10 08:24 pm (UTC)(link)
I think it makes far more sense to have a sub-department of Ops. It would be a bit bothersome for team leaders always having to go to security to get things. Plus this gives the non combat oriented characters some place they can run the show.
governmentninja: (Mafia hit)

[personal profile] governmentninja 2010-07-10 08:44 pm (UTC)(link)
I'm not sure how it would be bothersome, since Security has been doing that for the better part of a year, and it makes sense for them to keep track of the guns anyway.

Also, I think it makes it easier for the game in general. If you have a quartermaster, and they go on hiatus, who do you get weapons from? That's kind of my issue with creating sub-departments and specialty departments in game. I know it makes sense from an IC organizational standpoint, but if you have a small department of two people, who only have, like, one real task, that they only get to play out once every several weeks, and if one or both of them hiatus/drop, you're boned until you get a replacement.

In terms of just playing the game, I think its easier and smarter to just let the larger departments handle the smaller tasks. Rather than risk having "Who is the quartermaster?" "Bob is." "is Bob still around?" "...I don't know." you can just stick with the larger departments, since someone is bound to be around, and its not a job that requires a highly specialized skillset, so any number of characters can rotate into the role as needed, which spreads out the rp.

[identity profile] holylonelynight.livejournal.com 2010-07-10 08:51 pm (UTC)(link)
The only problem with this is that it forces people who want to be in on this to be a part of Security. I think a general sub-department is better, since then someone not suited to security in general can join up for quartermaster. If someone's on hiatus, just handwave stuff. Not that difficult.
governorkang: (Default)

[personal profile] governorkang 2010-07-10 08:52 pm (UTC)(link)
That, and quartermasters always have aides to help them out. If the quartermaster isn't around, an aide can take care of someone's requisition.

[identity profile] browncoatdevil.livejournal.com 2010-07-10 08:53 pm (UTC)(link)
There doesn't have to be just one person playing Quartermaster. Generally, you could have one person in charge of the department and you'd have people under them working for whatever the goods might be. Personally I can see the reasons behind both points, but just having Leon doing it all is a little overkill, yes?

It's a good way for people who aren't mechanics, doctors, fighters, to become involved if they want to help with the inventory process of what the ship has or needs. We can't honestly OOC and IC rely on one person to do the job. Why not just give it a try and see how it goes? It's not like we can't tweak or even cut the idea if it doesn't work.
governmentninja: (I <3 Leon)

[personal profile] governmentninja 2010-07-10 09:22 pm (UTC)(link)
Look, I'm not saying that this is the worst idea ever, or anything of the sort, I'm just saying, do we really need to narrow things down that much? I think its good that everyone wants to get everything sorted out, but at the same time, slow down a bit. This is still just a game. We don't have to get everything down to the nitty-gritty.

I do this for fun, so my brain has a very low threshold where it goes "this is entirely too much thinking for an rp." But that's just me personally. I like my things in order (Saphie can attest to that), but I also favor the path of least resistance.

At the least, its something to think about.
governorkang: (Having fun)

[personal profile] governorkang 2010-07-10 09:26 pm (UTC)(link)
I see it mostly as a way to provide a few non-combat jobs on the ship, while still helping the war effort. Not every character is suited for the Science department, Medical, or Engineering; this one would be relatively simple for anyone to do. They just keep track of inventory.
governmentninja: (Camo hat)

[personal profile] governmentninja 2010-07-10 09:48 pm (UTC)(link)
Now that I'm actually thinking about it, we already had a quartermaster once, though. Gauron, actually, who I completely forgot about until this discussion came up. This was back when Picard was Captain, so that was ages ago, though. And the fact that everyone else likely forgot about the role and never bothered to replace it should tell you something.

That aside, though, I see your point. And it is a good one. So I'll end things here by saying that if that's how people want to go, I'll roll with it without complaint.

[identity profile] robots-omgh8u.livejournal.com 2010-07-10 09:29 pm (UTC)(link)
Alright I think we all know how we feel about this. Most of us don't agree so could we shift the discussion to a more productive path please? I'm not trying to brush you off or anything like that. I just don't want see this discussion get bogged down in disagreements like this that won't really be resolved right now.

Let's please get back to good fun ideas yes?
governorkang: (Default)

[personal profile] governorkang 2010-07-10 09:52 pm (UTC)(link)
...dude, how did I forget to mention this? I was the one that brought it up in chat in the first place. D:

It'd also include cloth, and other types of supplies.
governmentninja: (Hn...)

[personal profile] governmentninja 2010-07-10 10:04 pm (UTC)(link)
Hn...

That's different. And also makes a larger degree of sense.

[identity profile] gunslinging.livejournal.com 2010-07-10 10:44 pm (UTC)(link)
Now's probably the ideal time to ICly put someone in charge of all the stuff, too. Since not only does new captain = obvious chance for reorganization, but also hell only knows (or should I say Lex only knows?) how much crap got stocked up on during shore leave.

[identity profile] gunslinging.livejournal.com 2010-07-10 06:58 pm (UTC)(link)
+1 to the canon not being a big deal. I mean, I don't think the cool factor of all those Gundams and X-Wings is in any way diminished by loading them onto a ship from Macross, and it is pretty specialized for exactly what we want it to do.