cityship: (Default)
cityship ([personal profile] cityship) wrote in [community profile] trans_pilgrims2011-03-26 06:28 pm

Plot Discussion Post

Hey, all! Sorry this has been so late, but time for another round of plot discussion.

Basically, here's how it works: These posts will provide a place to discuss upcoming plots, propose plot ideas to your fellow players, and generally just brainstorm and organize for things. You will be allowed to volunteer to help OOCly with plots as well. Note, however, that these threads will not be a place to sign up your characters for plots. Those posts will go up on their own before the plot in question starts.

What you can do:
-Discuss upcoming plots (whose threads will be posted soon after this post goes up) and volunteer to help OOCly
-Propose plot ideas to the game at large. (Use the form from the plot suggestion post to make things easier)
-"Adopt" a plot from the plot suggestion post (linked below). If there is a plot on the plot suggestion post you'd like to see run, start a thread for it in here.
-Propose ongoing setting changes. For example, you can propose a new crew "team" like Starfighter Command and the Outsiders, or perhaps starting a new service for the crew like the blacksmiths and the clothier's shop.

Getting a standard plot approved:
-All plots that take place off-ship or involve at least a moderate number of people must go through mod approval first. If you're not sure, email us and see if it would qualify.
-While we'd like you to use these posts to discuss your potential plots with your fellow players, if you'd prefer not to include it in plot discussion posts for any particular reason (for example, particular details of the plot you'd like to keep hidden), posting your plot in the plot discussion posts is not necessary to get a plot approved
-To get a plot approved, use the form listed in the plot suggestion post and email it to transmigration9@gmail.com, along with links to any plot discussion threads you believe have relevant ideas. You will be emailed with an approval once the mods have reviewed it and find it satisfactory. Once you have received an approval, you will be asked to help us determine the best time to run the plot.

Getting a private plot approved (*new*):
-A private plot--which is a plot consisting of up to five players or can be finished in under a week, and (in either case) already has a predetermined set of involved players--must be sent to the mods for approval, though it doesn't need to be announced in anyway other than to inform involved players.
-Private plots can consist of any type of small plot, including small off-ship missions requiring only a small number of people. If you are unsure if your plot counts as a private plot, email the mods and we will try to clarify for you.
-To get a private plot approved, follow the normal procedure for sending in a plot for approval, save that you should note somewhere (preferably in the beginning) that it is a private plot and what characters/players are involved.

Important Links
-Plot Suggestion Post
-Plot Calendar (*updated*)

Announcements:
-Private plot approval process added
-Plot calendar updated, please check the link to see the new plot schedule

PLOTTY THING

[identity profile] so-pregnable.livejournal.com 2011-03-27 09:30 am (UTC)(link)
There is going to be a stage during this where Kon reverts to a time he was completely mindborked and extremely violent, and only obedient to Lex Luthor.

So, uh, there could be a brief stage of an out of control superhuman if we want one. Thing is, he is incredibly powerful, when you get down to it. Even beyond the flying brick powerset, he's got the tactile telekinesis. He totally like leveled the entire Teen Titans when he first turned in the comics.

So this would be difficult to handle (but also potentially interesting).

Re: PLOTTY THING

[identity profile] livingontheweb.livejournal.com 2011-03-27 10:07 am (UTC)(link)
Hey, Ben Reilly beat Kon in their fight. Might as well have Spidey fight him in this one.

Re: PLOTTY THING

[identity profile] so-pregnable.livejournal.com 2011-03-27 10:47 pm (UTC)(link)
Totally love this idea.
badassfreakingoverlord: (omfg yay)

Re: PLOTTY THING

[personal profile] badassfreakingoverlord 2011-03-27 04:44 pm (UTC)(link)
Assuming I get the okay, I'd... kiiiinda like to drop a hint or two about how literal "strongest in the cosmos" means. After a suitable rampaging period, of course, but Zetta could be an answer. :)

Re: PLOTTY THING

[identity profile] so-pregnable.livejournal.com 2011-03-27 10:48 pm (UTC)(link)
Also love this idea. I'm thinking Petey + Chase + Zetta help stop him from a total rampage and KO him until his friends come and restrain him until it passes.
badassfreakingoverlord: (smug sneer)

Re: PLOTTY THING

[personal profile] badassfreakingoverlord 2011-03-28 04:17 am (UTC)(link)
Zetta: only gets involved when the fight raging through the City wakes him up.

"PEOPLE ARE TRYING TO SLEEP HERE!" /overlords everyone's faces off

Re: PLOTTY THING

[identity profile] j-y-d.livejournal.com 2011-03-27 09:40 pm (UTC)(link)
Not an answer, per se, but a potential introduction to the new guy moment - I'd love to have Chase fight Kon in there.

He's not in Kon's league strength, speed or overall powerwise, and would get his ass kicked around a lot - but he's also an uber-regenerator, tough, and a lot better in raw skill, and has magic weapons.

Basically, I'd love to have a prolonged fight where Chase utterly gets beaten down and around, and keeps refusing to stay down, maybe to buy other people time, if you're up for it.

Re: PLOTTY THING

[identity profile] so-pregnable.livejournal.com 2011-03-27 10:49 pm (UTC)(link)
I love this idea. Maybe Chase fights him first before the big guns show up?

Re: PLOTTY THING

[identity profile] j-y-d.livejournal.com 2011-03-27 10:51 pm (UTC)(link)
So, so, so all over this. Do not worry about pulling punches. :)